God of War Dev Explains the Crazy Little Details of Kratos' Boat

Posted by Brian Barnett on

Whether in the Lake of Nine or Helheim, God of War players spend much of their time in boats, and now Sony Santa Monica has opened up to give players an idea of the work that went into making that happen.

In a Developer Diary post on the PlayStation Blog Dean Rymer, God of War's Senior Combat Designer, went into detail about the technical challenges of creating the boat, as well as some historical context for its inclusion.

According to Rymer, Sony Santa Monica's Creative Director, Cory Barlog, was looking for an opportunity to introduce a boat since God of War II, but there never was "a narrative conceit to justify" it until the introduction of the Lake of Nine in the series' latest installment.

Continue reading…


Share this post



← Older Post Newer Post →